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Risultati per: 2D modeling in Mapello, Italia
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Principal Programmer - Art Technology

Why PlayStation? PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.Principal Programmer – Art TechnologyWe are Media Molecule, a multi-award winning game developer and part of the wider PlayStation Studios group. We have a history of creating outstanding games such as LittleBigPlanet, Tearaway and most recently, the BAFTA Award winning Dreams. It’s a fantastic time to join us as we embark on our next adventure, defining and executing the vision for our next project and settling into our gorgeous, newly refurbished studio in central Guildford. We are now searching for an exceptionally talented Principal Programmer, Art Technology - to help form and lead our Art Technology team! As a highly skilled, individual contributor, you will bring significant technical expertise and creative flair to the team.Key responsibilitiesPartner closely with the wider programming team to define and champion technical requirements and standards for Mm’s new IP.Collaborate closely with artists and animators to define and architect pipelines between Digital Content Creation (DCC) tools and our in-house engine.Lead the development of project-specific graphics, animation and art pipelines / tools within our in-house architecture.Implement engine-level features to support the artistic ambitions of the project.Implement game-specific shaders and effects that lie beyond core engine capabilities.Skills RequiredPrevious experience in a similar level Art Technology role combined with an enthusiasm for game visuals and for collaborating with Art and Animation teams.C++ knowledge, including the ability to debug code within a multi-threaded environmentPython and/or tools scripting experienceExpertise with modern shader languages, graphics APIs and real-time rendering algorithms and techniques.Experience with 3D digital content creation (DCC) tools (Blender, Houdini or Substance)Excellent written and verbal communication skillsProactive, pragmatic and collaborative approach to problem solving. In return we offer the opportunity to be part of a talented, diverse and social team, with a tip top benefits package including (but not limited to); Competitive salary & bonus scheme Contributory pension scheme, life assurance, income protection and access to a financial planning coach 25 days holiday and discretionary additional holiday days over summer and Christmas Flexible working practices (onsite, hybrid, UK remote, core hours – role dependent) Free lunches, snacks and refreshments on site Private health and dental insurance plus Online GP access Modern health EAP Free PS game codes and Sony product discounts Quarterly Mm wellbeing days Gymflex discount £250 annual personal development fund and access to our online learning library Enhanced maternity and paternity leave Menopause policy Volunteering opportunities Media Molecule is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. If you’re interested in this role but your salary requirements are above the range outlined, we’d still encourage you to apply! There could be flexibility for an exceptional candidate with the right skill set and mindset! Equal Opportunity Statement:Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

Sony Interactive Entertainment • London, United Kingdom

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Software Engineer II - 3D Web GIS Engine

Are you passionate about computer graphics topics such as globe rendering, 3D GIS (geographic information systems), digital twins, or the metaverse? In the past few years, Esri has put a large effort into making 3D GIS accessible and powerful for both consumers and experts, across all platforms and devices. We are dedicated to continually pushing the boundaries of 3D GIS on the web, and you can play a key role in our mission.At the Esri R&D Center Zurich, we are looking for a software engineer who will help us to grow and maintain the ArcGIS API for JavaScript. Our API empowers web developers around the globe to build compelling 3D scenes and mapping applications.TasksDesign and implement new software components for the ArcGIS API for JavaScript, spanning a wide range of topics such as web service consumption, data processing and analysis, core rendering functionality and 3D mappingAdvise in matters of software architecture and engineeringApply and promote good software engineering practices such as test automation, modularization, simplificationEvolve and maintain our build process, test automation infrastructure, and other custom toolingRequirements2+ years of practical experience in software developmentExcellent JavaScript/TypeScript programming skillsStrong background in software design and architectureExcellent creative thinking and communication skillsAbility to work in a fast-paced team environment with frequent releases and tight schedulesMaster’s or PhD in computer science or a related fieldAuthorization to work in SwitzerlandRecommended QualificationsExperience with API designBackground in computer graphics, real-time rendering, WebGLExperience with agile software development methods (Scrum, etc.)Familiarity with GIS applications and technologies, ideally ArcGISKnowledge of common web technologiesBenefitsOur Zurich team enjoys:Free lunches and fresh fruitFree coffee, tea, and soft drinksFun team activitiesCompetitive salary40-hour work weekFlexible working hoursDynamic, fast-growing international teamAt Esri R&D Center–Zurich, we’re able to combine the best of academia and industry. We are researching leading edge technologies in graphics, vision, and cartography and are developing innovative 3D software products that are deployed on a global scale. Products include the procedural modeling tool Esri CityEngine as well as general 3D solutions for desktop, web, and mobile technologies based on Esri’s ArcGIS platform. Our customers are in urban design/ planning at architectural studios and city administrations as well as major motion picture and game developer studios for ­lmed/ interactive entertainment.

Esri • Zurich, Switzerland

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