Software Engineer - Game Publishing - REMOTE

Job Title

Software Engineer


IT Sector


Los Angeles, U.S.


Gross remuneration 93000.00 - 148400.00 $ Yearly

Job Type


Working hours

Telework/Home work

Job Description

Our Client is seeking a Remote Software Engineer - Game Publishing.

Role Description

The Battle.net & Online Products organization is home to 300+ superpowered engineers, program managers, and designers focused on the technology that powers our Entertainment games. Whether you’re playing one of our titles, chatting with friends, or just shopping online, B&OP ensures that our players are immersed in engaging, exciting, and secure experiences.

The Game Services Group develops the software, services and infrastructure that keeps millions of players online simultaneously worldwide, 24 hours a day, 365 days a year. When a player logs in, sends a friend request, a whisper, or a chat within one of our rich virtual worlds, Game Services powers these capabilities. When you use voice chat, check your profile statistics, or create a new social group, we are the team that makes those things possible. From Overwatch to Hearthstone, StarCraft 2 to Diablo 3, World of Warcraft to Heroes, regardless of the game, time zone, or scale, Game Services is ready to answer the call with effectiveness and professionalism, acting as the central pillar to supercharge all player engagement

• Work with a small and talented team to develop scalable, highly performant platform services

• Implement new features and services to support the needs of multiple teams

• Participate in the ongoing effort to improve our platform infrastructure, with the goal of achieving ever increasing service availability

• Perform research to acquire new knowledge necessary to perform assigned tasks and maintain a process of technological evolution

• Develop unit and integration test code to validate service reliability

Skills & Requirements

• A degree in computer science, or a related field

• A minimum of 3 years of relevant work experience

• Ability to work in a collaborative environment

• Excellent communication skills

• Advanced understanding of C++

• Strong data-structure, logic, and algorithm skills

• Experience with protocol and API design

• Self-motivated

• A desire to help make the service the best that it can be for our players


• Proficient in at least one scripting language such as Python

• Prior development work on distributed systems and client/server architectures

• Experience with performance analysis and code optimization

• Linux development experience (server applications, gdb debugging, etc.)

• Knowledge of network and server security issues

• Database development experience (MySQL, Oracle, Cassandra, etc.)

• Enthusiastic about supporting a live service

Top Skills:

• C++

• Python

• Kubernetes

• Docker

• Cloud


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