Sony Electronics Inc.
Sony Electronics Inc.
...

Intern / Junior Robotics Simulation Engineer

Job Title

Automation Engineer

Sector

Electronics sector

Location

Zurich, Switzerland

Salary

Gross remuneration 25000.00 - 35000.00 € Yearly

Job Type

Stage

Working hours

Full time

Job Description

Robotics Simulation Internship:

  • Are you interested in modelling complex mechanical systems in simulation?
  • Have you already worked on projects involving robotics?
  • Do you like interacting with an international team while working independently?

Sony AI is looking for a talented Intern/ Junior Robotics simulation engineer. to join our Zurich-based team for a 6-month internship (early start dates preferred).

Sony AI is dedicated to using AI to help unleash human imagination and creativity. We believe in researching and developing AI techniques that empower the imagination and creativity of artists, makers and creators around the world. Our aim is to advance AI so that it augments – and works in harmony with – humans to benefit society.

Role:

The intern will work in a diverse team to support robotics, AI and perception researchers by improving the simulation environments that they use.  This will involve simulating the contact between different rigid bodies as well as the behavior of the physical actuators of the robot. The primary goal of this work is to help minimize the gap between simulation and real-world, thereby maximizing the utility of any policies learnt in simulation.

Responsibilities:

  • Simulating rigid/soft body dynamics in the presence of external and internal forces.
  • Simulating different physical actuators (linear and rotary) and sensors (camera, Encoder, Force) for rigid/soft/viscous body dynamics.
  • Ensuring the smooth transfer of policies from simulation to physical robots.
  • Developing a simulation environment for training intelligent robotic systems which encapsulate internal and external physical constraints.

Competencies:

  • MSc in the field of in robotics, Computer Science, Artificial intelligence, Math, or another related field
  • Creative problem solver, to be able to think on their feet and come up with unique solutions based on an in-depth state-of-art literature review.
  • Software development skills (C++, Python).
  • Strong mathematical and robotics fundamentals, including linear algebra and calculus.
  • Mathematical modelling of physical systems
  • Modelling of physical systems using machine learning and data-driven approaches
  • Organized and detailed-orientated mindset.
  • Motivated and energetic
  • Confident in English
  • Bonus points for:

- Experience with game/physics engine development.

- Publications in simulating robotics systems.

- Experience with different simulation environments like Bullet, Gazebo, Unity, MuJoCo, Isaac Sim, Drake.

- Experience of differentiable simulators and physical modelling

- Familiarity with transferring policies from simulation to the real world

- Experience with ROS2

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